Thursday, June 5, 2008
Choose Ur Own Adventure Game
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This project was the most fun of all. I 've never made a game before and it was so exciting to create one. I learned how to program buttons in a different way ( instead of having the button link to another key frame). Drawing and designing the rooms and items that the players would pick up was fun. I figured out how to make a box and a drawer open, and have items disappear once clicked on. And it was awesome how I could have a sentence above the stage saying what the player has to do if they didn't have an item or once they entered a room. It took awhile to plan out the game and actually think about the 'game over' areas. Some areas of the game was 'mind boggling' but the answers were pretty obvious. Like how to make an item disappear once clicked on or program 'game over' if they didn't have the item.
Luckily I finished the game just in time, but I wish we had just a day longer to work on this project so I could for sure completely finish it. I say this because in the last minutes of class, I just threw in the last two frames ( the game over with the dog and the congrats ending) together and hoped the buttons that should lead to them were properly programmed. But it wasn't all that of a big deal.
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